PhSim status codes for loading simulations.
- Source:
Members
-
<static, readonly> INT :Number
-
Inital loading status
Type:
- Number
- Source:
-
<static, readonly> LOADED_AUDIO :Number
-
This status means that the audio has loaded.
Type:
- Number
- Default Value:
-
- 3
- Source:
-
<static, readonly> LOADED_DYN_OBJECTS :Number
-
This status means that the DynObjects have been loaded.
Type:
- Number
- Default Value:
-
- 1
- Source:
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<static, readonly> LOADED_SIMULATION :Number
-
This status means that the simulation is done configuring.
Type:
- Number
- Default Value:
-
- 4
- Source:
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<static, readonly> LOADED_SPRITES :Number
-
This status means that the sprites have been loaded, if there are any. If there are no sprites, then this status is set anyway.
Type:
- Number
- Default Value:
-
- 2
- Source: