Classes
- PhSim
- AudioArray
- BoundingBox
- Camera
- DynObject
- PhSimCollision
- PhSimDynEvent
- PhSimEvent
- PhSimEventKey
- PhSimMouseEvent
- EventStack
- Game
- Options
- PhRender
- spriteImgObj
- Static
- Camera
- Circle
- Gradient
- GradientLimits
- GradientStop
- Layer
- Polygon
- Rectangle
- RegPolygon
- SimBox
- Simulation
- Vector
Mixins
Namespaces
Events
-
mousedown
-
PhSim
mousedown
event.Type: PhSim.Events.PhSimMouseEvent
- Source:
-
mousemove
-
- Source:
-
objmousedown
-
Event fired whenever the mouse is pressed down on an object.
Type: PhSim.Events.PhSimMouseEvent
- Source:
-
objmouseup
-
Event fired whenever the mouse is let go of while over an object
Type: PhSim.Events.PhSimMouseEvent
- Source: